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Bobo: Fur test.
Asa, we desperately need a competant UV texture editor, and its not me :(
Once the UVs are correctly mapped, the fur will look very "uniform" and not so many "seams" will appear on the model.
I'll try pelt mapping, but I need to know which model will get the go ahead so I can start that + the blendshapes for Bobo.
I'm on skype - in the meantime I'll get back to my dissertation.
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