Thanks to everyone who contributed to the film!!
Unfortunately it will not be done and the project has been put down, but thanks everyone who did their best and contributed and tried to make it happen!
all the best,
asa
Monday, 5 May 2008
Sunday, 27 April 2008
Monday meeting with Mike 11 o'clock
hey ya!
We gat a meeting with Mike in college now on Monday 11 o'clock so I will wee u all there!
peace n luv,
asa
We gat a meeting with Mike in college now on Monday 11 o'clock so I will wee u all there!
peace n luv,
asa
Friday, 25 April 2008
My progress so far....Josie
First thing I need to say: Thanks Wan for the new Rigged model of Sophie!! ^_^
I've been animating Scene 3 (where our two characters gets swallowed up by the Shadow Creature) and I'm almost there - just need to tweak some details of the character's movements (especially with Sophie as I've done most of the animating on Bobo so far) and I think I've made this scene too fast so I need to slow it down a bit! Here's the clips to show my progress (both the same but viewed in different angles):
Please comment - I will post more clips to show my progress - Josie -___-
I've been animating Scene 3 (where our two characters gets swallowed up by the Shadow Creature) and I'm almost there - just need to tweak some details of the character's movements (especially with Sophie as I've done most of the animating on Bobo so far) and I think I've made this scene too fast so I need to slow it down a bit! Here's the clips to show my progress (both the same but viewed in different angles):
Please comment - I will post more clips to show my progress - Josie -___-
Thursday, 24 April 2008
Sophie Rig - YAY (Check your mail)

Ok ladies and gents, the new, new Sophie rig is ready to roll.
I tested it for a while and we need to tweak Bobo ever so slightly.
Dont panic! only 2 small things you need to do:
Step 1: Select Bobo's PURPLE RING...
Step 2: Scale XYZ to 0.8

You'll be able to fit Sophie on to Bobo's shoulders this way.
Enjoy!
Wednesday, 23 April 2008
Raphael!
THANKS A LOT RAPH!
I managed to unzip the file with the music that you have done - I really like version 030, 033 and 027 and 028 cos they are a bit mysterious but still have a sad feel to them, very good, could u record them longer and with better sound? U can borrow good recorders from college, I would like to use one of them for the opening of the film where she is lost in the mist, maybe u can make a scary sound for the shadow character as well- he shouldn't be a piano though- he is dull and dark, but if u can and want to then please play around with it :) It sounds good.
peace n luv,
asa,
I managed to unzip the file with the music that you have done - I really like version 030, 033 and 027 and 028 cos they are a bit mysterious but still have a sad feel to them, very good, could u record them longer and with better sound? U can borrow good recorders from college, I would like to use one of them for the opening of the film where she is lost in the mist, maybe u can make a scary sound for the shadow character as well- he shouldn't be a piano though- he is dull and dark, but if u can and want to then please play around with it :) It sounds good.
peace n luv,
asa,
Josie - scenes that include The Shadow Character
Hi Josie!
can u pass me the scenes from the blockout that includes the Shadow character, scene 3 etc, the maya files and the films in our rendering size 576 etc ( cos i didn't save them all when i cleaned my computer ) cos then i can animate and stick in the shadow character and animate him and the bleeding ink effect and then thats done :)
peace n luv
asa
can u pass me the scenes from the blockout that includes the Shadow character, scene 3 etc, the maya files and the films in our rendering size 576 etc ( cos i didn't save them all when i cleaned my computer ) cos then i can animate and stick in the shadow character and animate him and the bleeding ink effect and then thats done :)
peace n luv
asa
Week 16 - Updated
Hi Everyone!
As u have noticed they has been and are still lots of faults with Sophie- model and rig. Her arms are not very round so when u start bending and moving them u will notice that they don't really look like real arms as they are to flat, there has been problems with her eyes, vrists, legs etc etc and both Wan and Giles are working on her. DON'T SIT AND WAIT - start animating Bobo for your scenes and hopefully a model who is easier to animate will drop down your mailbox any day :)
Our sound guy Emmet is working on sounds, but as I am getting a bit worried about us not having sounds yet I have also contacted another guy on the soundcourse, James, so lets hope that he and Emmet founds something for us as time is running out!
I have made some test for the shadow character as he should be animated and have the floating ink surrounding him and spreading out from him - in the blockout he is just an image, now I tried to bring him to life in a ruff childish drawn way. I can change the pace in editing. More tests on my personal Blog.
We might get animation help from a 2nd year student, Mike and I talked with a guy last week and he was interested and liked the style and look of the film so far BUT he hasn't contacted me yet so we'll see.
Good luck with all the animation, looking forward to see your tests!
peace n luv,
asa
As u have noticed they has been and are still lots of faults with Sophie- model and rig. Her arms are not very round so when u start bending and moving them u will notice that they don't really look like real arms as they are to flat, there has been problems with her eyes, vrists, legs etc etc and both Wan and Giles are working on her. DON'T SIT AND WAIT - start animating Bobo for your scenes and hopefully a model who is easier to animate will drop down your mailbox any day :)
Our sound guy Emmet is working on sounds, but as I am getting a bit worried about us not having sounds yet I have also contacted another guy on the soundcourse, James, so lets hope that he and Emmet founds something for us as time is running out!
I have made some test for the shadow character as he should be animated and have the floating ink surrounding him and spreading out from him - in the blockout he is just an image, now I tried to bring him to life in a ruff childish drawn way. I can change the pace in editing. More tests on my personal Blog.
We might get animation help from a 2nd year student, Mike and I talked with a guy last week and he was interested and liked the style and look of the film so far BUT he hasn't contacted me yet so we'll see.
Good luck with all the animation, looking forward to see your tests!
peace n luv,
asa
Monday, 21 April 2008
Rendersettings - save for later!
Animation Tutorials that might be helpful :)
Secondary foot control for the character setup kit:
http://www.digitaltutors.com/digital_tutors/video.php?v=741
u need to log in and create an account ( for free though) for the other tutorials but they have some on breaking tangents and keys for more realistic looking animation,
run cycle:
http://www.highend3d.com/maya/tutorials/animating/Animating-a-Run-Cycle-294.html
Hope the work is goin well! I am looking forward to see the test that u have deon so far on friday! Send them to me on skype or upload them on the blog,
peace n luv
asa
http://www.digitaltutors.com/digital_tutors/video.php?v=741
u need to log in and create an account ( for free though) for the other tutorials but they have some on breaking tangents and keys for more realistic looking animation,
run cycle:
http://www.highend3d.com/maya/tutorials/animating/Animating-a-Run-Cycle-294.html
Hope the work is goin well! I am looking forward to see the test that u have deon so far on friday! Send them to me on skype or upload them on the blog,
peace n luv
asa
Train Re-textured - is this better??
Friday, 18 April 2008
THE GIRL
Giles has been a start and changed the girl for the third time now - hollar at me on skype so u can get the new version - i will try and zip the file and mail her to u all. On next friday I ant to see animation tests and what u all have done so far so maybe we should meet up in college then, i will take a look on our timetable and get back to u all here on the blog about it.
peace n luv
asa
peace n luv
asa
My report for today - Josie
Hiya, here's my report for today:
I've finished texturing the Train model and I recieved the new Sophie model from Asa so I can work on the animating. I made my own personal timetable for Term 3 as well:

I got the two characters together on Maya and I am currently animating Scene 3:

(I will post up a video to show everyone the progress hopefully by later today.) Chat to you guys later! Josie -___-
I've finished texturing the Train model and I recieved the new Sophie model from Asa so I can work on the animating. I made my own personal timetable for Term 3 as well:

I got the two characters together on Maya and I am currently animating Scene 3:

(I will post up a video to show everyone the progress hopefully by later today.) Chat to you guys later! Josie -___-
Thursday, 17 April 2008
Need help for my Portfolio - Josie
Hiya Asa,
For the 3 FOLDERS = Animation, Artist & Technician as our Portfolio assignment - I realised that I don't have anything in my Technician Folder (Particle effects, Lighting, composition etc)
Is there anything that I could do for the group that involves in the Technician Folder?
Thanks, Josie -__-
For the 3 FOLDERS = Animation, Artist & Technician as our Portfolio assignment - I realised that I don't have anything in my Technician Folder (Particle effects, Lighting, composition etc)
Is there anything that I could do for the group that involves in the Technician Folder?
Thanks, Josie -__-
Wednesday, 16 April 2008
Texture Train - Finished (I hope)
Tuesday, 15 April 2008
Texturing Train - Process
Hiya everyone, this is just an experiment and I want to hear all your opinions (since I'm terrible making decisions on my own!!!)
I coloured the main body of the Train in Cream and used the Gold textures from Asa for the window frames. I've coloured the roof and the lower base of the train in dark pink which I hope it will make the train stand out more:

I've used the Gold textures and a normal shiny yellowish/gold colour and not sure which is better on the railings:

Please Comment! - Josie
I coloured the main body of the Train in Cream and used the Gold textures from Asa for the window frames. I've coloured the roof and the lower base of the train in dark pink which I hope it will make the train stand out more:

I've used the Gold textures and a normal shiny yellowish/gold colour and not sure which is better on the railings:
Please Comment! - Josie
Sunday, 13 April 2008
The Last Schedule!

Hi Everyone!
Very very important that we stick to this schedule, as you see - there is not much time left so we all need to start animating our scenes NOW so that we have time for changes and tweeking - but most of all rendering and compositing - check Mike's link about animation and tweeking if you haven't been animating for a while it has some tips! We will do lots of parallel work this term- a scene is animated and checked and ticked off- goes straight to rendering and from there to compositing while waiting for the rest of the scenes.
At the next meeting we will discuss who wants to to a bit of compositing ( after effects, maybe shake?) , editing ( final cut pro or premier ), poster for the exhibition etc so that we all can fill our folders. We will all have to render scenes - very important that we all use the SAME render settings, will post them here on the blog.
That's all for now! Let me know if anything is unclear!
GOOD LUCK WITH THE ANIMATION!! :)
peace n luv,
asa
Tuesday, 8 April 2008
Deadworld tests
trying to upload but as always it doesn'twant to work..grrrrrrrrrrrrrrrrrr
:)
peace n luv
asa
:)
peace n luv
asa
Online Meeting Monday 2 o'clock in skype
Hi everyone!!
Damn this break disappeared fast!! Hope u all had a good one!
THE BLOCKOUT: Has been cut down from 5:40 to 4:02, Wan, Emmet and Josie has it now. Raphael couldn't get online so you will get it on Wednesday in college.
SOUND: Emmet the sound guy has sent some examples of music and is working on more but we should all look for music.
CHARACTERS & WORK:
Giles is done with the girl and can give her to us on Wednesday but I am trying to get it via msn or skype before.
Josie – gat the train from Caspar, he will not finish it so Joise will texture it and scale it after the girl. Textures: Cream white train with soft gold details on ex handles and window frames to blend in with the Deadworld and have a fairytale touch.
Asa – is not taking onboard more work right now, I want to focus on the deadworld as I haven’t been able to do it completely with the blockout, the dr rig, the tree trainstation and the hospital etc, I feel that the deadworld is very important so I would like to focus on it now.
Wan – finish Bobo. I will want your assistant and help with composoting, light and stuff, cos u said in term 1 that u liked working with that so are u up for it?
Raphael – can u get the scaled train from Josie and the scaled tree trainstation from me and then could u build the train tracks and texture them? Would be great! No one else gat time to do it ☺ + finish your 2 animated creatures, I can add glow on them in After effects as long as u pass me the finished animation, lets talk about the best way to do it on Wednesday. They will look very nice in the film!
Any questions, thoughts or ideas?
peace n luv
asa
ps fundraising party in the SU Bar now on Thursday for our exhibition!
Damn this break disappeared fast!! Hope u all had a good one!
THE BLOCKOUT: Has been cut down from 5:40 to 4:02, Wan, Emmet and Josie has it now. Raphael couldn't get online so you will get it on Wednesday in college.
SOUND: Emmet the sound guy has sent some examples of music and is working on more but we should all look for music.
CHARACTERS & WORK:
Giles is done with the girl and can give her to us on Wednesday but I am trying to get it via msn or skype before.
Josie – gat the train from Caspar, he will not finish it so Joise will texture it and scale it after the girl. Textures: Cream white train with soft gold details on ex handles and window frames to blend in with the Deadworld and have a fairytale touch.
Asa – is not taking onboard more work right now, I want to focus on the deadworld as I haven’t been able to do it completely with the blockout, the dr rig, the tree trainstation and the hospital etc, I feel that the deadworld is very important so I would like to focus on it now.
Wan – finish Bobo. I will want your assistant and help with composoting, light and stuff, cos u said in term 1 that u liked working with that so are u up for it?
Raphael – can u get the scaled train from Josie and the scaled tree trainstation from me and then could u build the train tracks and texture them? Would be great! No one else gat time to do it ☺ + finish your 2 animated creatures, I can add glow on them in After effects as long as u pass me the finished animation, lets talk about the best way to do it on Wednesday. They will look very nice in the film!
Any questions, thoughts or ideas?
peace n luv
asa
ps fundraising party in the SU Bar now on Thursday for our exhibition!
Sunday, 6 April 2008
Ghost ending
Has some nice sentimental music towards the end of the clip and some interesting sound effects in the beginning when the man is taken away by the dark spirits. Also, the beginning is a good example of live action with animation.
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